| 2010/08/18 - update13 released
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For both those who are having a great gaming time now and those who will be back at their computers after the summer, here is one more massive update that takes BOH to yet another level.
More specifically, this update:
- adds world standings: the game can send automatically the local records to a global server that keeps the real-time standings of all the players in the world who make use of this new feature;
- adds a new tile kind: the message point, i.e. a location that reveals a message (a hint, a riddle, a part of story, etc.);
- uses the messages points to make many missions more intriguing and to improve the tutorial missions (which have also been slightly modified for greater effectiveness);
- adds the theme "pyramid";
- adds 5 new missions;
- adds the possibility of specifying a success epilogue and a failure epilogue for each phase;
- reworks automappers: the more powerful one now covers the same area of the other one, but provides also an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles;
- makes movements of enemies clearer;
- allows the RM to open locked passages and exits only when facing them;
- removes sidestepping;
- makes [SPACE] the default automapper key;
- makes the alignment of menu texts definable by the theme designer;
- improves a few strings in some translations;
- improves and updates the manuals;
- applies various other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2010/07/01 - The Price Match Deal
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As the summers gets hotter, BOH news get hotter as well! Starting today, the price of the physical copy will match that of the digital one... forever!
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| 2010/06/18 - update12 released
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The previous update brought to surface a couple of nasty bugs, but with this update BOH players can be sure they won't show up anymore. But that's not all: the occasion has been seized to also raise the number of missions to 40 and to add a new translation!
More specifically, this update:
- fixes 2 bugs that could cause crashes;
- adds 2 new secret missions;
- adds the Polish translation;
- applies various other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2010/06/08 - update11 released
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BOH players will be pleased to know that this summer they'll be able to enjoy an even richer version of BOH thanks to the 11th update, which also makes the game a little easier to beginners.
More specifically, this update:
- adds the aiming device (a tool that shows the shooting trajectory);
- allows to restart from the last phase played when difficulty is set to "easy";
- adds 2 new missions;
- refines light casting;
- enriches and extends the menu music of the theme "underground";
- retouches the menu music of the theme "default";
- adds the Danish translation;
- improves the translations;
- fixes the "mood" of the ending;
- updates and improves the manuals;
- applies various other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2010/04/03 - The BOH-Day Offer
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Tomorrow is BOH's birthday and the best way to celebrate it is letting more people get hold of its sexy package at a cheaper cost: starting April 4, 2010, worldwide shipping is free for orders of 2 up to 6 copies!* This means that two or more friends can place a single order and receive their copies comfortably at home at the same price they would have paid if they had picked them directly from the shelf of a store! Moreover, the offer extends also to customers of the digital copy, who, as usual, just have to pay the price difference with the physical copy.
Happy Easter to all!
*The offer is not valid for companies. All the copies are sent in the same parcel to a single destination.
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| 2010/03/22 - update10 released
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10 updates: a big achievement which is self-celebrated by the massive amount of improvements brought by update10, released today.
More specifically, this update:
- adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change totally direction more quickly);
- makes enemy fields harmful like traps;
- adds sound effects to enemy fields and conveyor belts;
- improves the sound volume balancement of clusters of squares (enemy fields, conveyor belts and traps);
- intensifies the hit sparks effect;
- increases a bit the weapons shoot rate (so killing enemies is a bit easier);
- replaces the "USE ENHANCED/STANDARD WEAPONS" option with the "DIFFICULTY: normal/easy" option, which affects also the spawning rate of enemies;
- removes the "ENABLE/DISABLE BARRIERS" option;
- adds the "NAME REQUEST: once / per session / always" option;
- adds walls graphics to the themes "C64", "default" and "warm";
- extends the illumination range of rotating lamps;
- adds music and recoloring of graphics to the mission report screen;
- adds 10 new short pieces of music;
- improves some graphical elements, sound samples and music pieces;
- simplifies menus and adds the number of the non-secret missions;
- modifies the automatic theme switching so that it will not occur after selecting another video mode or another different automatic theme switching option;
- optimizes slightly the graphical engine;
- adds a new secret mission;
- makes some minimal changes to a few missions;
- updates and improves the manuals;
- applies various other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2010/02/15 - Best game at the Amiga Games Award 2009
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The Amiga community has voted BOH as best game of 2009 for AmigaOS 4 and AROS at Obligement's Amiga Games Award 2009!
Full results available on the official page.
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| 2010/01/26 - update9 released
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The new year begins like the previous ended, that is, bringing a nice surprise to BOH players!
Today sees the release to update9, which:
- adds secret missions, i.e. missions that remain hidden until one or more other missions are completed;
- reworks hidden passages so that they follow the orientation of barriers and are / can be perfectly unified with them;
- re-adds trembling to fixed lights;
- improves video modes suggestions by indicating also the optimal zoom factors;
- forces recalculation of global time also when 0:00;
- retouches themes;
- improves missions "getting started" and "unequal alternatives";
- fixes mission "watch your step!" (it had been left in a test/altered state);
- fixes pits near barriers (in some cases they may have looked weird);
- adds two new missions;
- adds the latest expansions;
- updates the manuals;
- applies various other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
Please also note that, on this occasion, all the other update packages have been reworked: besides better installers/updaters, they now include also all the expansions, so that it is no longer necessary to install the latter manually.
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| 2009/12/30 - Theme "underground" released
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To celebrate the end of BOH's year of release, the collection of expansions grows with a brand-new, claustrophobically oppressive theme: "underground"*.
*Now part of update9.
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| 2009/12/14 - The Christmas BOH Under The Tree RELOADED
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A week after the beginning of The Christmas BOH Under The Tree offer, given the requests received from less lucky countries, given the way sales have increased and given the fact that EDITEL snc wants more and more customers to be able to enjoy the full, physical product, the offer is pushed even further: the price of the boxed version of BOH is set to exactly that of the digital version - a shockingly low EUR 7.50*! - and who bought the digital version will be entitled to receive the physical package at home by paying just the postal expenses*!
Getting BOH has never been and will never be so convenient: hurry up, the offer will last only until January 6, 2010!
*VAT excluded.
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| 2009/12/08 - BOH @ 1UP STORE
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On December 12, 2009, BOH will be presented at the 1UP STORE, in Campobasso, Italy.
For details: official note on Facebook.
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| 2009/12/07 - The Christmas BOH Under The Tree
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The Christmas season brings good news to who'd smile at the idea of finding a copy of BOH Under The Tree: in fact, from December 8 through January 6, the boxed game will come at just EUR 10.00* and the digital version at just EUR 7.50*! Don't miss this chance to buy yourself or give as a gift a quality game for so little!
But that's not all, as there's a little surprise also for current users: update8 is available right now for free download! It is a minor service release that:
- fixes the handling of sparks colors (did not take into account the platform pixel format, so on some machines colors could look wrong);
- fixes the disappearance of enemies when hit (happened only in the MacOS version, due to a missing assignment);
- fixes a few errors in the Spanish translation;
- makes some minor changes to the user's manual.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
*VAT excluded.
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| 2009/11/27 - The Instant Rewards Initiative begins
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Today the Instant Rewards Initiative begins with the part dedicated to themes graphics.
If you are a graphic artist - and, even better, a pixeller - it offers you the chance to get a free copy of BOH! You just have to prove to be very motivated and capable of producing the graphics of a theme for BOH itself: if you are assigned the task, you immediately get a full digital copy of the game. And, as if that were not enough, if you manage to create particularly brilliant graphics, you will be rewarded also with a physical copy!
For details and to take part to the initiative, please surf to the official thread on Mod DB.
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| 2009/11/23 - update7 released
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BOH's update7 is out now and, besides the usual abundance of improvements, it brings novelties that enrich the gameplay even further!
More specifically, this update:
- adds one-way passages;
- adds flying enemies;
- changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore; the activation wait is shorter; enemies are destroyed if they touch the character during teleporting;
- improves the visual feedback of hits in theme "vectors";
- increases the intensity of shot lights;
- fixes some minor glitches in the themes "C64", "default" and "vectors";
- adds the mission "skill challenge";
- retouches several missions (also making use of one-way passages);
- adds the Norwegian translation;
- re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions;
- adds graying-out of the menu interface when another application gets the focus;
- adds the Norwegian translation;
- extends/improves the manuals;
- applies some other changes/optimizations.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/11/09 - The TOUGHER AND TOUGHER CONTEST ended
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The TOUGHER AND TOUGHER CONTEST ended and the winners have been proclaimed today.
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| 2009/10/26 - The TOUGHER AND TOUGHER CONTEST begins
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The TOUGHER AND TOUGHER CONTEST begins today: partecipate and win a very special copy of BOH and more!
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| 2009/10/12 - update6 released
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Today BOH lands also on AROS and, in doing so, it also improves further!
Specifically, this update:
- makes the game run natively on AROS (requires an x86 CPU);
- optimizes and improves the field of vision calculation;
- optimizes and improves the lights casting;
- makes some explosive objects cause chain explosions;
- fixes a few minor bugs;
- adds a new mission;
- improves/extends the manuals;
- adds the latest expansions;
- applies some other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/09/30 - BOH goes to the VIDEO GAMES HISTORY 2K9
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On the 3rd of October, BOH and its author will be in Monza, at the VIDEO GAMES HISTORY 2K9, where you'll get a chance to try (and buy) the full game and meet its creator.
For details: http://www.gamescollection.it/events/show/21.
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| 2009/09/14 - Theme "vectors" released
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For even more retro goodness, BOH gets "vectors"*, a new theme inspired to vectorial graphics.
*Now part of update6.
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| 2009/09/11 - BOH goes to the GAMECON
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On the 18th of September, at 5 PM, BOH will be presented at the GAMECOM, a fair entirely dedicated to games and video games which will take place in Naples from the 18th to the 20th of September. It will be a nice occasion to meet in an entertaining, stimulating and playful environment!
For details: http://www.gamecon.it.
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| 2009/09/08 - update5 released
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The development of BOH never stops and brings you one more update full of nice surprises!
Specifically, this update:
- replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield);
- adds dynamic sound to traps animations;
- adds acoustic feedback to shield discharges;
- improves the sound engine policies;
- simplifies and improves the automapper colors (dangerous places are indicated more clearly);
- increases the precision of and optimizes sprites rendering;
- removes pits borders along (transparent) barriers;
- refines video modes suggestions;
- removes the sort-by-name option;
- converts the characters set of themes to full ISO 8859-1;
- retouches the themes graphics slightly;
- improves the terminology;
- reworks some internal aspects of missions and themes for easier development of expansions;
- fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics);
- adds a new tutorial mission;
- updates and improves the user's manual;
- adds the developer's manual;
- applies some other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/08/19 - Developer's manual released
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The developer's manual has been finished: all the information to create new missions, themes and translations is now available!
Download it for free from the DOWNLOADS page.
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| 2009/08/04 - update4 released
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BOH continues to improve and now it even runs natively on Linux!
Specifically, this update:
- makes the game run natively on Linux (requires an x86 CPU, SDL 1.2 and SDL_mixer-1.2);
- avoids the restart of the whole program upon theme change (very useful when playing in full screen, as the monitor does not need to re-sync);
- adds themes randomization options;
- adds the "USE ENHANCED WEAPONS" option (makes killing enemies easier);
- slows down the blinking of the automapper direction indicator;
- adds video mode suggestions;
- fixes a minor bug in the zoom selection handling (in rare cases it could cause an illegal memory access);
- fixes bad centering at 4x zoom (a couple of parentheses were missing);
- links the AmigaOS version to the latest SDL;
- links the Windows version to a fresh build of the custom framework (by mistake an outdated framework had been used with the consequence that, on some machines, input handling was partially broken);
- includes some graphical retouches to the themes "castle" and "warm";
- adds synopses to the phases of the mission "tougher and tougher";
- updates and improves the user's manual;
- improves some translations;
- adds the latest expansions;
- applies some other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/07/23 - Finnish translation released
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The Finnish translation* has been released today.
*Now part of update4.
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| 2009/07/13 - BOH goes digital
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EDITEL snc is happy to meet the popular demand for a digitally delivered version of BOH by making the ISO image of the CD-ROM available for download at the reduced price of just EUR 10.00. Customers will be entitled to buy, at any time, also the physical product by paying just the price difference (EUR 2.50) and the postage.
Moreover, the direct purchase of the boxed version, which continues to be available at the usual price of EUR 12.50, will give immediate access to the downloadable image.
The image contains the most up-to-date versions for all the supported platforms, as well as all the expansions released to date.
Prices do not include VAT 20%.
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| 2009/07/03 - Missions editor unveiled
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Mark Ashley created a nice on-line mission editor: learn about it here.
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| 2009/06/29 - update3 released
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BOH continues to improve with update3, which:
- adds a direction indicator to the map;
- allows to create chains of teleports of any lenght;
- allows to specify the ambient illumination on a per-floor basis (several missions have been modified to take advantage of this);
- allows to add (optionally localized) synopses to missions;
- takes note of the total playing time of each mission and of the whole game;
- allows to restart the last failed mission without returning to the menu;
- adds support of joypad axes;
- allows to confirm/reject the name entered by means of joypad buttons;
- adds [ALT]+[F4] support (Windows only);
- fixes the countdown ticking (the sample was not played when the time limit was less than 1 minute);
- improves/updates the user's manual;
- adds the latest expansions;
- applies some other changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/06/18 - Theme "castle" released
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Another additional theme for BOH has been released: "castle"* turns you into a knight who has to explore the dark recesses of infested castles and, with his magic gauntlet, defeat the dreaded Evil Masters.
*Now part of update3.
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| 2009/05/20 - Theme "C64" released
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The theme "C64"*, which takes BOH into the wonderful 16-colors world of the C64, has been released today.
*Now part of update3.
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| 2009/05/10 - Demo released
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Finally the demo is out! Get it from the DOWNLOADS page.
Moreover, the mission "tougher and tougher"*, created specifically for the demo, has been made available also to BOH owners.
*Now part of update3.
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| 2009/05/07 - Swedish translation released
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The Swedish translation* has been released today.
*Now part of update3.
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| 2009/05/07 - update2 released
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A small service update has been released today.
Specifically, it:
- fixes a problem with 3x and 4x zooming on SAM machines;
- fixes a problem with missions handling;
- adds a suggestion to the user's manual.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/05/04 - update1 released
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BOH just got better and now it even runs natively on MacOS X!
Specifically, this update:
- makes the game run natively on MacOS X 10.4+ machines;
- adds zooming to full screen modes;
- allows the choice of the screen mode among those notified by the system;
- replaces zooming routines with more optimized ones (especially 3x and 4x);
- adds the possibility of disabling interpolation (for slow computers);
- adds the possibility of disabling the rendering of barriers;
- improves a bit the original themes;
- enriches slightly the Evil Masters AI;
- adds timer ticking during time-limited missions;
- adds map zooming;
- adds the option of sorting missions by difficulty;
- allows the use of joypads/joysticks with just 1 button;
- fixes the following bugs:
- bad joypad handling (detection was inhibited by a '2' in place of a '1'; sometimes up/down movement could stick);
- [PAGE UP/DOWN] handling (repeat delay handling was missing);
- a bad optimization of ray-tracing routine (which had no practical effects thanks to the way maps and themes were made);
- improves and extends the user's manual;
- links the AmigaOS version to SDL 1.2.13;
- applies some other minor changes.
The update can be downloaded for free from the DOWNLOADS page.
The demos have been updated to reflect the changes.
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| 2009/04/04 - BOH released
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EDITEL snc is pleased to announce the immediate availability of BOH, a brand-new, original, retro-flavoured game for desktop OSes.
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